People Are Loving a Destiny 2 Glitch That Adds 12-Person Raids

Players are enjoying a Destiny 2 glitch that lets up to 12 people play together in a raid.

As reported by Forbes, players can merge two teams of six in a raid – twice the normal maximum number of players – by having one fireteam join the other when the launch timer says “Launching in 0:02” during an activity’s loading process. If the other fireteam joins at just the right time, they’ll both load into the same map, and a dozen players can take on a single raid. You can see the glitch in action in this video from YouTuber Scrub, where a crew makes very short work of Taniks, The Abomination, the final raid boss of Deep Stone Crypt. One player mentions how their frames per second count tanked as a dozen players attacked a single enemy.

On Twitter, community members are referencing the chaos of this new development. A clip from Aura shows 12 players slamming down a rally banner at the same time, and a video from evanf1997 shows 12 players firing the exotic rifle Telestos into the floor in unison, with the resulting effect crashing the host’s game.

What’s perhaps most striking about the response, however, is how many players are keen to see the glitch stay after having so much fun with this unintended new mode. “12 man raids were the most fun I’ve had in Destiny in quite sometime,” said stump161, while HunterWarlord93 wrote, “Just did a 12 man raid on Destiny 2. Most fun experience ever. So much laughs so much joy”.

Many are asking for the mode to become official, and some are suggesting how that could be done without skewing the game’s existing balance. “This 12 man raid thing has just got me thinking how cool it would be to have ‘private’ raids in @DestinyTheGame”, wrote Rob Schlick. “Up to 12 people, able to set modifiers, and no drops (do it for fun). Let people play in these sandboxes once they’ve been out for at least a season or two.” Times_owner suggested a more in-built, lore-based solution: “Can we actually get 12 man raids at some point ? Would be a fun addition and have some lore involvement showing the immense strength of a boss (e.g: a ‘world level threat’ that we needed a huge amount of people to take part because of their strength)”.

Bungie’s Senior Community Manager tweeted “Twelve what now,” as the popularity of the glitch surged. The studio clearly has its eye on this glitch-turned-feature, but whether it will close the loophole it or adapt it into a new mode is anyone’s guess. Naturally, it makes it easier to complete raids with double the players, so some balancing will be in order if Bungie wants to keep it going. We’ve contacted Bungie for comment.

In other Destiny 2 news, developer Bungie has been named as a defendant in a class-action lawsuit, alongside Google Stadia. The studio recently expanded its headquarters, with a facility built to focus on creating games that aren’t Destiny-related.

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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

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