Designing the Monster Energy Supercross Track Editor Contest
It’s no secret that the Track Editor has always been one of the most appreciated features in the Monster Energy Supercross – The Official Videogame franchise. It empowers the players by letting them use their infinite creativity to build their tracks and showcase them to the world, telling them: “Hey players, look at this track I created for you! I’d love you to have some laps on it!”
As a fan of the discipline myself, one of the things that has amazed me from the day I started following this sport was the fact that the tracks the riders race on are different every new championship. The track designers from the Supercross federation must come up with new ideas, new challenges every year to keep the track interesting, challenging and fun to watch. So, when we designed the Track Editor feature, we asked ourselves, “Why don’t we give the players the same opportunities as those track designers?”
At the beginning, the idea of the contest was limited to giving a prize to the player with the most appreciated track created… but it wasn’t enough. The more we talked about the prize, the more we were thinking. “What if the prize is the creation of the track itself?”
Therefore, after a lot of research and discussions, the idea became a project: “Let’s have the winner the satisfaction to have their creation become real!”
Every year, players submit thousands of tracks on each platform, creating amazing tracks from every point of view: it doesn’t matter if it’s from a layout or flow point of view. There are dedicated communities that compare their creations, ask for feedback, improve their tracks to find the perfect mix of elements to create the best track.
Some of these tracks receive so much positive feedback and are so fun to play that we thought that the Track Editor Contest could be even stepped up to the level that the winner’s track will be used as a track of the next official Supercross championship.
This is incredible from so many points of view. We’re so used to the fact that videogames mimic and are inspired by reality we are not even surprised anymore. This is one of the few times where reality will be inspired by what is created inside a video game.
This Track Editor Contest empowers players to a level almost never seen in the videogame industry, giving them the chance to create something that will truly have a huge impact on reality, on a Championship where the strongest riders in the world will compete on.
As a designer, this is something that goes beyond anything I’ve always dreamt about and I’m more than happy to see one of the players of Monster Energy Supercross – The Official Videogame 4 seizing this opportunity and make a difference in the future Supercross Championship! Learn more about the Track Editor Contest here.
Monster Energy Supercross – The Official Videogame 4
The official videogame of the Monster Energy AMA Supercross Championship is back with its fourth edition, the most extreme ever!
A SUPER CAREER
Make your way along the path that will lead you to success. A new career mode will put your abilities to the test in order to bring out the champion inside you!
Learn new riding abilities in the ”Future” category; refine them and obtain new sponsors in the ”Rookie” category. Become a real ”Pro” by taking your riding style to the limit and challenging the toughest adversaries in the 450SX class.
CREATOR OF YOUR OWN FUN
Unbridle your imagination with the new editor. Build unique tracks with the modules inspired by the official tracks and share your creations with the community.
THE NEW COMPOUND
Explore, seek out new adventures, train, and challenge your friends in the new compound. Hurtle through fantastic island scenarios. Satisfy your desire for thrills!
SUPER RIDERS, SUPER TRACKS
Choose your favorite rider from an army of over 100 riders as you range over the 450SX and 250SX categories. Race in the 11 stadiums and on the 17 tracks of the season.
Over 100 official brands for customizing bikes and riders. Autograph your Supercross!