Cyberpunk 2077 Patch 1.2 Seemingly Introduces a Host of New Bugs
Cyberpunk 2077 Patch 1.2 is now live and it’s starting to seem like a vicious cycle where solving bugs can also result in some new ones. The Cyberpunk 2077 subreddit is filled with discoveries of bugs that have appeared after the latest patch.
The 1.2 Patch appears to have a net positive in regards to optimization, particularly on consoles like the PS5 and Xbox Series X. But despite fixing typos, and improving elements like automated police spawns and cars stuck in traffic, there do appear to be some new bugs that weren’t in the game before the patch.
The Cyberpunk 2077 subreddit, still the most popular source for all things Cyberpunk has a bunch of videos highlighting some fun new bugs that appeared after the patch.
A couple of common bugs have appeared since the patch. One involves a dynamic weather bug that seems to be giving some players a permanent sandstorm.
Another bug seems to involve vehicles behaving erratically, though this could be a result of the numerous changes to driving Cyberpunk 2077 added in the latest patch.
The subreddit has a rundown of some other silly ones that have appeared since the patch, including one that projects the onboard meters on a motorcycle onto an ad billboard. Personally, I think this one is actually cool.
But beyond the new bugs, there is a mix of some solid immersive improvements with the new patch. V now sleeps in his bed properly, instead of crashing onto their mattress like a college kid after one too many all-nighters. V also won’t take a shower with their clothes on, which I won’t share here.
Aside from these fixes targeting infamous typos, the 1.2 Patch also seems to be focused on optimization, especially on consoles. PlayStation 5, Xbox Series X, Xbox One X, and PS4 Pro players seem to be seeing some added benefits after the patch. Though base last-gen consoles appear to have no improvements and may perform worse after the patch.
Check out IGN’s Cyberpunk 2077 1.2 Patch tech review for more details on all the performance changes.
Matt T.M. Kim is IGN’s News Editor.