Call of Duty: Warzone Will Never Return to Its Original Map
Call of Duty: Warzone saw a major map refresh yesterday – and developer Raven says it will never return to the original map, Verdansk.
Despite being the same fundamental part of the game’s world, introducing Verdansk ’84 changes a lot of what we know about Warzone’s map, and that’s seemingly a permanent change. Associate creative director Amos Hodge used a studio broadcast to say:
“Players don’t know it, but current day Verdansk, they’ll never play in that state again. Current day Verdansk is gone and it’s not coming back.”
That change hasn’t been made simply for narrative reasons – the team’s using it to fix some legacy problems with the original Verdansk. Speaking to PC Gamer, Hodge explained that the switch fixes some common buggy areas that cause players to fall under the map: “This is a good chance for us to go in there and update all the glitch locations as well as make quality of life improvements.”
On top of that, Hodge says Verdansk ’84 is a chance to fix one of the most common complaints about Verdansk – that no one can work out how to easily mantle up its weirdly unclimbable rocks. Hodge says that rocks in the new map will be more easily readable for players, so you won’t unexpectedly get stuck on a cliff face with the gas rolling in (or at least, if you do, it’s more likely to be purely your fault now).
Verdansk ’84 adds seven new locations, and fundamentally alters many more, making the area a more vibrant, slightly less rundown place than we’ve gotten used to. The separate Rebirth Island map is also currently shrouded in nighttime.
With 2021 Verdansk off the table (it did get nuked, after all), it remains a mystery where Warzone will head after its trip to 1984. The next Call of Duty game is reportedly set in World War 2, so a ’40s battlefield seems a possible location, but it’s entirely possible that, given its huge success, Warzone could head in entirely new directions after this.