Among Us Developer Explains Why Updates Have Taken So Long
Among Us developer Innersloth has released a development log, promising a 2021 content roadmap and explaining why updates to the game have taken longer than might have been expected.
As noted on the Innersloth blog, the enormous, and sudden success of Among Us led to major changes for the game – not least cancelling a sequel in favour of updates for the original. Less visibly, the popularity of the game led to a lot of change behind the scenes, and Innersloth has been setting up a means to work on the game and its updates in a more sustainable fashion as a result: “We had to spend 2 months just restructuring, figuring out new processes, and getting external partners to help us manage on board,” the blog reads.
“If we wanted this to work long term and hire up, we needed to streamline things. It’s all behind the scenes work, and while it meant time away from the game, it’ll make it easier for current and future us to develop the game better,” Innersloth adds. “We want to do more for you to show you how grateful we are, but without sacrificing on the quality and values we had before this blew up.” Clearly, the small team is heads down right now working on new content for the game and ensuring it is ported to new platforms in the near future.
As for what’s coming now that a lot of that work is done, Innersloth says it will soon release a 2021 roadmap. The developer notes it had hoped to launch the planned ‘Accounts’ system for the game earlier, but that a first update focusing on moderation is coming ASAP, which will build a foundation for that update. Ultimately, Innersloth wanted to “make sure it isn’t half-baked before implementing. (Trust me – you do not want a bad reporting system with no accountability behind it.)”
As revealed during The Game Awards 2020, a new Airship map is coming to Among Us in early 2021, and the game will also be launching on Xbox consoles this year. In other Among Us news, the game recently made it into Google’s top trending searches of 2020.
Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.